Stages of Creation Development
Inspiration
The tools used would be whatever the inspiration for the design of the game is.
The process used should be the idea of how you will implement the inspiration into your game
Quality would be measured by how good the idea is
I measure quality because it is my game idea
Intention
The tools used would again be an outline of what we want the game to be like based off of what inspired us
The process used should be outlining the production of the game and identifying exactly what you want to do
You measure quality by how good the idea of the game is
Me and the people I work with to build the game measure the quality
Pre-production
The tools used would be anything to organize our ideas for the production
The process used should be communicating with my teammates to make sure the production is planned
Quality is measured by how well the production is organized and ready
Quality is measured by the team who is creating the game
Production
The tools used would be the game engine that was used to create the game
The process used would be the one planned in pre production
The quality is measured by the finished product of the game
Post-production
The tools used would be the game engine
The process for post production would be to prepare the game for release
The quality would be measured by how ready the game is to be released
The quality is measured by the team creating the game
Presentation/Performance
The tools used would be whatever platform is used to release the game
The process of the game release would be to simply show the game and release it for play
The quality of the game is decided by how good it is
The quality is measured by the people playing the game
Feedback
How do we conduct a feedback session at the end of the project development cycle?
The tools used would be whatever platform is used to contact whoever has played the game
The process would be listening to the people and changing the game based of what they want
The quality is measured by the willingness to listen to the feedback
The quality is measured by the game creation team