Developing Quality Workflow

Stages of Creation Development

Inspiration

The tools used would be whatever the inspiration for the design of the game is.

The process used should be the idea of how you will implement the inspiration into your game

Quality would be measured by how good the idea is

I measure quality because it is my game idea

Intention

The tools used would again be an outline of what we want the game to be like based off of what inspired us

The process used should be outlining the production of the game and identifying exactly what you want to do

You measure quality by how good the idea of the game is

Me and the people I work with to build the game measure the quality

Pre-production

The tools used would be anything to organize our ideas for the production

The process used should be communicating with my teammates to make sure the production is planned

Quality is measured by how well the production is organized and ready

Quality is measured by the team who is creating the game

Production

The tools used would be the game engine that was used to create the game

The process used would be the one planned in pre production

The quality is measured by the finished product of the game

Post-production

The tools used would be the game engine

The process for post production would be to prepare the game for release

The quality would be measured by how ready the game is to be released

The quality is measured by the team creating the game

Presentation/Performance

The tools used would be whatever platform is used to release the game

The process of the game release would be to simply show the game and release it for play

The quality of the game is decided by how good it is

The quality is measured by the people playing the game

Feedback

How do we conduct a feedback session at the end of the project development cycle?

The tools used would be whatever platform is used to contact whoever has played the game

The process would be listening to the people and changing the game based of what they want

The quality is measured by the willingness to listen to the feedback

The quality is measured by the game creation team

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